Destiny 2: Shadowkeep reviewed on Xbox One X by Travis Northup. Shadowkeep improves Destiny 2 in a wide assortment of ways and gives dedicated fans a taste of things to come from an independent Bungie, but it’s ultimately just a taste. Destiny 2: Shadowkeep is a big step in the right direction for Destiny, even when it feels like the first chapter in a larger story and subjects you to a brutal grind. Γενικότερα το Shadowkeep έχει επιδοθεί σε τροποποιήσεις που είναι σε θέση να δώσουν κίνητρα, τα οποία είχαν αρχίσει να εκλείπουν, ώστε να ασχοληθούμε ξανά με το Destiny 2. It’s packed with interesting mechanics, like gathering and banking motes Gambit-style and creating a chain of Guardians to guide a beam of light and unlock a door. While the results I got from some loadouts weren’t always immediately noticeable out in the field, tweaking my abilities to create the perfect murder cocktail is a rewarding experience in its own right and is bound to get better over time once I’ve maxed out my armor’s power. If Shadowkeep makes anything crystal clear, it’s that it was built for the hardcore audience that’s stuck with Destiny 2 for years through good times and bad, even if its new features run the risk of confusing and alienating new players. September 2017 veröffentlicht. Destiny 2 Review. Xbox One Oct. 9, 2019. IGN Southeast Asia is operated under license by Media Prima Digital Sdn Bhd. There doesn’t seem to be a way to own Shadowkeep without also owning the pass for this season, but in future seasons this could be a bit of a headache, especially when important rewards like exotic weapons are a part of this system. It’s clear this is just the beginning of a brand-new chapter for Destiny 2, and I couldn’t be more excited to see where it goes from here. Unfortunately, the excitement ends just as quickly as it begins when, only four or five hours later, the story grinds to a halt so abruptly it might give you whiplash. The new raid, which sends you on a quest to stop some milk-powered robots from doing their inappropriate time-travel shenanigans, is one of the best, most challenging activities you could hope to do with a group of friends, though it’ll also test the strength of that friendship. The new raid, which sends you on a quest to stop some milk-powered robots from doing their inappropriate time-travel shenanigans, is one of the best, most challenging activities you could hope to do with a group of friends, though it’ll also test the strength of that friendship. This journey to the moon is a giant leap for Guardian-kind with an enormous grind. The artifact system is a great addition that also makes understanding power level a few degrees more confusing than it already was. Precisely when the stakes seem to be the highest, they drop you back into a patrol zone and leave you to discover that the campaign has ended with absolutely no fanfare. Using the new armor system I was able to make a sweaty PvP loadout focused on maximizing hand cannon efficiency, and also a raid-specific loadout designed to take down enemy shields and deal with special enemy types. Destiny 2’s three character classes – Titan, Warlock, and Hunter – have all been simplified relative to Destiny. I love playing Crucible as much as the next Guardian, but that’s a time investment and repetitiveness that might drive even the most hardened Destiny 2 player to drink. Xbox One Oct. 9, 2019. Hopefully, this activity will be iterated upon in the future or at least have different bosses each week, but for now my advice is to avoid it altogether or watch something on your phone while grinding it out. Bungie has narrowed the available sources of “powerful drops,” which help you level up, to be more focused on new content and the staples of Destiny 2: Strikes, Crucible, and Gambit. Destiny 2: Shadowkeep Xbox One Dec. 16, 2019 Watch the trailer for Destiny 2's holiday event and join in the celebrations when The Dawning begins on December 17, 2019. Once you’ve burned through it, you’re met with a massive grind that makes up the bulk of this expansion. What’s worse is that in order to get the actually useful gear that comes from this event, you’ll need to grind Vex Offensive multiple times, which makes the dullness of it all even more painful. Pokémon Sword and Shield: The Crown Tundra DLC Review, Things Ghost of Tsushima Doesn't Tell You. Even so, there’s a lot to love about the improvements to customization and it’s hard not to get excited about the story Shadowkeep sets up, even if it doesn’t develop it very far this time. Gray craters have been split open, revealing sickly, luminous innards and rocky hills have been replaced by nefarious-looking spires and hive agents performing their wicked magic. IGN Africa is operated under license by Little Empire. Destiny 2: Shadowkeep reviewed on Xbox One X by Travis Northup. But what starts as a generic, lunar-based hero’s journey quickly reveals itself to be a chilling and tense reflection upon your character’s story so far, with heavy foreshadowing of an even more challenging path set out before you. Simply put, this mode is a bland, monotonous grind that doesn’t provide much of a challenge, any interesting mechanics to master, or anything that helps advance the story. You enter the Black Garden, kill some stuff for 15 minutes, and earn minimal rewards in the process. Here's our first impressions. Comments. (By which point there may be another expansion to address that problem!). The good news here is that the content Shadowkeep does add is largely great, even if it feels like there’s too little of it, and Bungie has a content calendar that promises more coming in the future, all of which is built into the $30 cost of this expansion. IGN Africa is operated under license by Little Empire. The moon is Shadowkeep’s principal setting and will feel familiar to fans of Destiny, but things have gotten a whole lot spookier since the last time our boots touched its dusty surface. Destiny 2: Shadowkeep is undeniably smaller than Forsaken, but it's every bit as impactful. [1][2] Destiny 2 ist der Nachfolger des 2014 erschienenen Destiny. Shadowkeep presents a new direction for Destiny 2. Some of the raid’s encounters are so mechanically demanding it took my fireteam many hours to get through them, but I’m sure by next week someone will have found a way to kill every boss solo using an exploit or something. Xbox One. With important changes to Destiny’s sandbox and an added focus on RPG mechanics, customization, and high-end loot to chase, Shadowkeep is a big step in the right direction in a lot of ways, but also feels like it’s setting Destiny 2 up for a bright future that isn’t quite here yet. We've beaten the campaign, bested the Leviathan Raid, and competed in the Trials of the Nine. We encourage you to read our updated PRIVACY POLICY and COOKIE POLICY. Shadowkeep also fails to provide a weapons refresh as Destiny 2 did with all of its other major expansions, like Forsaken. Simply put, this mode is a bland, monotonous grind that doesn’t provide much of a challenge, any interesting mechanics to master, or anything that helps advance the story. IGN India is operated by Fork Media Ltd under license from IGN Entertainment and its affiliates. Finally, the new artifact system allows you to unlock powerful new mods and increase your power level seemingly without limit, which is a great addition that also makes understanding power level in Destiny 2 a few degrees more confusing than it already was. Also available on PlayStation 4 and PC. Die Version für Microsoft Windows wurde am 24. The new seasonal leveling system, which grants rewards for playing just about any activity, is a nice addition for hardcore fans who are always hungry for more things to chase, but really makes it hard on anyone who doesn’t pay for the premium version via the season pass. Of course, not all additions in Shadowkeep make Destiny 2 more complicated – some are just good old-fashioned fun, like finishers. Shadowkeep presents a new direction for Destiny 2. 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